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StormByte C++ Library: System module 1.0.1.9999
StormByte-System is the C++26 process and environment module of the StormByte suite.
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A program could not be executed / was not found. More...
#include <exception.hxx>


Public Member Functions | |
| ExecutableNotFound (const std::filesystem::path &exec) | |
| Construct from an executable path or name. | |
| ExecutableNotFound (const ExecutableNotFound &)=default | |
| Copy constructor. | |
| ExecutableNotFound (ExecutableNotFound &&) noexcept=default | |
| Move constructor. | |
| ExecutableNotFound & | operator= (const ExecutableNotFound &)=default |
| Copy assignment. | |
| ExecutableNotFound & | operator= (ExecutableNotFound &&) noexcept=default |
| Move assignment. | |
| ~ExecutableNotFound () noexcept override=default | |
| Destructor. | |
Public Member Functions inherited from StormByte::System::Exception | |
| Exception (const std::string &message) | |
| Construct from a message. | |
| Exception (const Exception &)=default | |
| Copy constructor. | |
| Exception (Exception &&) noexcept=default | |
| Move constructor. | |
| Exception & | operator= (const Exception &)=default |
| Copy assignment. | |
| Exception & | operator= (Exception &&) noexcept=default |
| Move assignment. | |
| virtual | ~Exception () noexcept override=default |
| Destructor. | |
A program could not be executed / was not found.
| StormByte::System::ExecutableNotFound::ExecutableNotFound | ( | const std::filesystem::path & | exec | ) |
Construct from an executable path or name.
| exec | Path or name of the missing executable. |