StormByte C++ Library: Multimedia module 0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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feature.hxx
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1/*
2 * Copyright (C) 2024-2026 David C. Manuelda (StormBytePP)
3 *
4 * This file is part of StormByte-Multimedia.
5 *
6 * StormByte-Multimedia original source is dual-licensed:
7 *
8 * 1. GNU Lesser General Public License v3.0 (or later)
9 * You may redistribute and/or modify this file under the terms of the
10 * GNU Lesser General Public License as published by the Free Software
11 * Foundation, either version 3 of the License, or (at your option)
12 * any later version.
13 *
14 * 2. Commercial license
15 * Alternatively, this file may be used under the terms of a commercial
16 * license agreement with the copyright holder
17 * (David C. Manuelda <StormByte@gmail.com>).
18 *
19 * Both licenses apply only to original StormByte-Multimedia source in this
20 * file. Third-party components — including FFmpeg and embedded trained data —
21 * remain under their own licenses and are not covered by the commercial grant.
22 *
23 * Neither license grants any patent rights. Any patent licenses required
24 * to use this software or third-party components must be obtained separately
25 * from the patent holders.
26 *
27 * StormByte-Multimedia is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 *
32 * You should have received a copy of the GNU Lesser General Public License
33 * version 3 along with StormByte-Multimedia. If not, see
34 * <https://www.gnu.org/licenses/lgpl-3.0.html>.
35 *
36 * SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-StormByte-Commercial
37 */
38
39#pragma once
40
41#include <cstdint>
42
47namespace StormByte::Multimedia {
58 enum class Feature: std::uint32_t {
59 None = 0,
60
61 MultiThreaded = 1u << 0,
62 RealTime = 1u << 1,
63 LowDelay = 1u << 2,
64 ZeroCopy = 1u << 3,
65 HardwareAcceleration = 1u << 4,
66
67 HighQuality = 1u << 5,
68 PsychoVisual = 1u << 6,
69 AdaptiveQuantization = 1u << 7,
70 Lookahead = 1u << 8,
71 TwoPass = 1u << 9,
72 Lossless = 1u << 10,
73 ProfileBased = 1u << 11,
74 ContentTuning = 1u << 12,
75
76 TenBit = 1u << 13,
77 TwelveBit = 1u << 14,
78 HDR10 = 1u << 15,
79 HDR10Plus = 1u << 16,
80 WideGamut = 1u << 17,
81 SurroundSound = 1u << 18,
82 SideData = 1u << 19,
83
84 BFrames = 1u << 20,
85 IntraOnly = 1u << 21,
86 Interlaced = 1u << 22,
87 Slices = 1u << 23,
88
89 Streamable = 1u << 24,
90 Encodeable = 1u << 25
91 };
92
98 constexpr const char* ToString(Feature feature) noexcept {
99 switch (feature) {
100 case Feature::None: return "None";
101 case Feature::MultiThreaded: return "MultiThreaded";
102 case Feature::RealTime: return "RealTime";
103 case Feature::LowDelay: return "LowDelay";
104 case Feature::ZeroCopy: return "ZeroCopy";
105 case Feature::HardwareAcceleration: return "HardwareAcceleration";
106 case Feature::HighQuality: return "HighQuality";
107 case Feature::PsychoVisual: return "PsychoVisual";
108 case Feature::AdaptiveQuantization: return "AdaptiveQuantization";
109 case Feature::Lookahead: return "Lookahead";
110 case Feature::TwoPass: return "TwoPass";
111 case Feature::Lossless: return "Lossless";
112 case Feature::ProfileBased: return "ProfileBased";
113 case Feature::ContentTuning: return "ContentTuning";
114 case Feature::TenBit: return "TenBit";
115 case Feature::TwelveBit: return "TwelveBit";
116 case Feature::HDR10: return "HDR10";
117 case Feature::HDR10Plus: return "HDR10Plus";
118 case Feature::WideGamut: return "WideGamut";
119 case Feature::SurroundSound: return "SurroundSound";
120 case Feature::SideData: return "SideData";
121 case Feature::BFrames: return "BFrames";
122 case Feature::IntraOnly: return "IntraOnly";
123 case Feature::Interlaced: return "Interlaced";
124 case Feature::Slices: return "Slices";
125 case Feature::Streamable: return "Streamable";
126 case Feature::Encodeable: return "Encodeable";
127 }
128 return "UnknownFeature";
129 }
130}
Public multimedia types: codecs, containers, streams and files.
constexpr const char * ToString(Feature feature) noexcept
Converts a Feature to a stable token.
Definition feature.hxx:98
Feature
Handcrafted capability of one decoder or encoder implementation.
Definition feature.hxx:58
@ Encodeable
Can encode (legacy; Write is Codec::HasAccess)
@ HighQuality
High quality presets.
@ ContentTuning
Content-type tuning.
@ HDR10Plus
Dynamic HDR10+ side data on the frame.
@ WideGamut
Wide color gamut.
@ AdaptiveQuantization
Adaptive quantization.
@ Streamable
Streamable output.
@ PsychoVisual
Psycho-visual tuning.
@ HardwareAcceleration
HW decode or encode.
@ Lookahead
Lookahead analysis.
@ TwoPass
Two-pass encoding.
@ MultiThreaded
Frame or slice threading.
@ ProfileBased
Profile selection.
@ SideData
Propagates packet or frame side data.
@ RealTime
Suitable for real-time use.
@ HDR10
Static HDR10 metadata on the frame.
@ SurroundSound
Surround layouts.