StormByte C++ Library: Multimedia module 0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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Classes | Namespaces
encoder.hxx File Reference
#include <StormByte/buffer/fifo.hxx>
#include <StormByte/logger/log.hxx>
#include <StormByte/multimedia/codec.hxx>
#include <StormByte/multimedia/features.hxx>
#include <StormByte/multimedia/pipeline/packet.hxx>
#include <StormByte/multimedia/pipeline/side_data.hxx>
#include <StormByte/multimedia/pipeline/step.hxx>
#include <StormByte/multimedia/property/duration.hxx>
#include <StormByte/multimedia/visibility.h>
#include <cstddef>
#include <cstdint>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <vector>
Include dependency graph for encoder.hxx:

Go to the source code of this file.

Classes

class  StormByte::Multimedia::Pipeline::Encoder
 Encodes frames of one output track into packets. More...
 

Namespaces

namespace  StormByte::Multimedia::Backend::Pipeline
 Multimedia-owned pipeline stages and unit holders.
 
namespace  StormByte
 
namespace  StormByte::Multimedia
 Public multimedia types: codecs, containers, streams and files.
 
namespace  StormByte::Multimedia::Backend
 
namespace  StormByte::Multimedia::Backend::Pipeline::Detail
 
namespace  StormByte::Multimedia::Backend::Pipeline::Detail::Worker
 
namespace  StormByte::Multimedia::Pipeline
 Demux / decode / filter / encode / mux types.