StormByte-System 2.0.0
C++26 process and environment module of the StormByte suite
 
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directory.hxx
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1/*
2 * Copyright (C) 2024-2026 David C. Manuelda (StormBytePP)
3 *
4 * This file is part of StormByte-System.
5 *
6 * StormByte-System original source is dual-licensed:
7 *
8 * 1. GNU Lesser General Public License v3.0 (or later)
9 * You may redistribute and/or modify this file under the terms of the
10 * GNU Lesser General Public License as published by the Free Software
11 * Foundation, either version 3 of the License, or (at your option)
12 * any later version.
13 *
14 * 2. Commercial license
15 * Alternatively, this file may be used under the terms of a commercial
16 * license agreement with the copyright holder
17 * (David C. Manuelda <StormByte@gmail.com>).
18 *
19 * Both licenses apply only to original StormByte-System source in this
20 * repository. They do not cover other StormByte modules or any third-party
21 * material shipped with this repository (including everything under
22 * thirdparty/, and in particular the bundled StormByte Base tree), which
23 * remains under its own license.
24 *
25 * Neither license grants any patent rights. Any patent licenses required
26 * to use this software or third-party components must be obtained separately
27 * from the patent holders.
28 *
29 * StormByte-System is distributed in the hope that it will be useful,
30 * but WITHOUT ANY WARRANTY; without even the implied warranty of
31 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
32 * GNU Lesser General Public License for more details.
33 *
34 * You should have received a copy of the GNU Lesser General Public License
35 * version 3 along with StormByte-System. If not, see
36 * <https://www.gnu.org/licenses/lgpl-3.0.html>.
37 *
38 * SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-StormByte-Commercial
39 */
40
41#pragma once
42
43#include <StormByte/error.hxx>
46
47#include <string>
48#include <system_error>
49
53namespace StormByte::System {
109}
110
114template<>
115struct StormByte::Error::Domain<StormByte::System::Directory::Error> {
116 static constexpr const char* Name = "StormByte.System.Directory";
117
124 switch (e) {
126 return "Success";
128 return "Directory permission denied";
130 return "Directory not found";
132 return "Directory resolution failed";
133 }
134 return "Unknown Directory error";
135 }
136};
137
138namespace StormByte::System {
144
150 STORMBYTE_SYSTEM_PUBLIC std::error_code make_error_code(Directory::Error e) noexcept;
151}
152
153namespace std {
157 template<>
158 struct is_error_code_enum<StormByte::System::Directory::Error>: true_type {};
159}
bool Home(StormByte::String::String &path)
Current user home directory.
bool CurrentExecutable(StormByte::String::String &path)
Directory that contains the running executable.
Error
Directory enumerators.
Definition directory.hxx:68
@ NotFound
The directory or a required environment value is missing.
@ Failed
The platform call failed.
@ Permission
The process may not read this directory.
bool Current(StormByte::String::String &path)
Current working directory.
bool Temporary(StormByte::String::String &path)
Directory used for temporary files.
StormByte::Error::Fault LastError() noexcept
Last Directory error on this thread.
System module of the StormByte suite.
Definition device.hxx:58
const StormByte::Error::Category< Directory::Error > & directory_category() noexcept
Category singleton for Directory::Error.
STL namespace.
static std::string Message(StormByte::System::Directory::Error e)
Text for one Directory enumerator.
Definition directory.hxx:123
#define STORMBYTE_SYSTEM_PUBLIC
Definition visibility.h:53