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StormByte C++ Library: Network module 0.0.9999
StormByte-Network is a StormByte library module for handling and create network connections
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This is the complete list of members for StormByte::Network::Server, including all inherited members.
| Connect(const Connection::Protocol &protocol, const std::string &address, const unsigned short &port) override | StormByte::Network::Server | virtual |
| Disconnect() noexcept override | StormByte::Network::Server | virtual |
| DisconnectClient(const std::string &uuid) noexcept | StormByte::Network::Server | protected |
| operator=(const Server &other)=delete | StormByte::Network::Server | |
| operator=(Server &&other) noexcept=default | StormByte::Network::Server | |
| StormByte::Network::Endpoint::operator=(const Endpoint &other)=delete | StormByte::Network::Endpoint | private |
| StormByte::Network::Endpoint::operator=(Endpoint &&other) noexcept=default | StormByte::Network::Endpoint | private |
| Server(const DeserializePacketFunction &deserialize_packet_function, std::shared_ptr< Logger::Log > logger) noexcept | StormByte::Network::Server | |
| Server(const Server &other)=delete | StormByte::Network::Server | |
| Server(Server &&other) noexcept=default | StormByte::Network::Server | |
| Status() const noexcept override | StormByte::Network::Server | inlinevirtual |
| ~Server() noexcept | StormByte::Network::Server | virtual |