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StormByte C++ Library: Multimedia module 0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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#include <StormByte/buffer/consumer.hxx>#include <StormByte/clonable.hxx>#include <StormByte/logger/log.hxx>#include <StormByte/multimedia/codec.hxx>#include <StormByte/multimedia/container.hxx>#include <StormByte/multimedia/file.hxx>#include <StormByte/multimedia/pipeline/filters/ffmpeg.hxx>#include <StormByte/multimedia/pipeline/filters/report.hxx>#include <StormByte/multimedia/pipeline/plan.hxx>#include <StormByte/multimedia/type.hxx>#include <StormByte/multimedia/typedefs.hxx>#include <StormByte/multimedia/visibility.h>#include <chrono>#include <cstdint>#include <filesystem>#include <map>#include <memory>#include <optional>#include <string>#include <string_view>#include <type_traits>#include <utility>#include <vector>
Go to the source code of this file.
Classes | |
| class | StormByte::Multimedia::Pipeline::TrackSettled |
| What an encoder actually opened. More... | |
| class | StormByte::Multimedia::Pipeline::Transcoder |
| Facade that maps tracks and runs one file-to-file job. More... | |
| class | StormByte::Multimedia::Pipeline::Transcoder::Track |
| Fluent handle for one origin stream in this job. More... | |
Namespaces | |
| namespace | StormByte::Multimedia::Backend::Pipeline |
| Multimedia-owned pipeline stages and unit holders. | |
| namespace | StormByte |
| namespace | StormByte::Multimedia |
| Public multimedia types: codecs, containers, streams and files. | |
| namespace | StormByte::Multimedia::Backend |
| namespace | StormByte::Multimedia::Pipeline |
| Demux / decode / filter / encode / mux types. | |