StormByte C++ Library: Multimedia module 0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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Classes | Namespaces
AVFrame.hxx File Reference
#include <StormByte/buffer/typedefs.hxx>
#include <StormByte/multimedia/ffmpeg/AVChannelLayout.hxx>
#include <StormByte/multimedia/ffmpeg/AVPointer.hxx>
#include <StormByte/multimedia/ffmpeg/AVRational.hxx>
#include <StormByte/multimedia/ffmpeg/fwd.hxx>
#include <StormByte/multimedia/pipeline/side_data.hxx>
#include <StormByte/multimedia/property/hdr10.hxx>
#include <cstddef>
#include <cstdint>
#include <string_view>
#include <vector>
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Classes

class  StormByte::Multimedia::FFmpeg::AVFrame
 RAII owner of a libav AVFrame. More...
 

Namespaces

namespace  StormByte::Multimedia::Pipeline
 Demux / decode / filter / encode / mux types.
 
namespace  StormByte
 
namespace  StormByte::Multimedia
 Public multimedia types: codecs, containers, streams and files.
 
namespace  Filter
 Frame and packet steps attached to a job or a raw pipeline.
 
namespace  StormByte::Multimedia::Pipeline::Filter
 Forward so this RAII type can friend the filter base.
 
namespace  StormByte::Multimedia::Backend::Pipeline
 Multimedia-owned pipeline stages and unit holders.
 
namespace  StormByte::Multimedia::Backend
 
namespace  StormByte::Multimedia::FFmpeg
 Private RAII wrappers over libav*.