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StormByte C++ Library: Multimedia module 0.0.9999
StormByte-Multimedia is a StormByte library module for parsing configuration files
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StormByte is a comprehensive, cross-platform C++ library aimed at easing system programming, configuration management, logging, and database handling tasks. This library provides a unified API that abstracts away the complexities and inconsistencies of different platforms (Windows, Linux).
You can visit the code repository at GitHub
Ensure you have the following installed:
To build the library, follow these steps:
StormByte Library is composed by several modules:
StormByte‑Multimedia provides a clean, modular, and cross‑platform backend for working with audio and video in C++.
Instead of exposing the complexity of FFmpeg, the module offers a high‑level, type‑safe API built around small, focused components that handle decoding, encoding, format introspection, frame transformation, and container management.
The design follows StormByte’s core philosophy: each operation is isolated in its own module, every resource is managed through RAII, and all low‑level details remain hidden behind stable, expressive abstractions.
This allows developers to work with multimedia pipelines—transcoding, analysis, normalization, or format conversion—without dealing with raw pointers, global state, or FFmpeg’s internal structures.
The module automatically adapts to the capabilities available at build time through a plugin‑driven system, enabling only the codecs and features that are actually present if bundled ffmpeg backend is chosen.
Combined with components such as the VideoScaler, AudioResampler, and FrameNormalizer, StormByte‑Multimedia ensures that input and output formats are always reconciled safely and predictably, making multimedia processing both powerful and approachable.
Contributions are welcome! Please fork the repository and submit pull requests for any enhancements or bug fixes.
This project is licensed under LGPL v3 License - see the [LICENSE](LICENSE) file for details.